Bacterium

2 days, Spring, 2017

Bacterium is a VR bacteria experience game which is made for Global Game Jam 2018.

I was the gameplay programmer who made features for the tentacles. We are working on this project even after the event.

April 2018, we were invited by Vancouver VR community to speak about this project.

Responsibilities

  • Gameplay programmer: Implemented bacteria tentacle feature such as attacking, extending, shrinking, power up and movement. Used object pooling for tentacle segment to keep the performance well.

Project Overview

  • Team Size: 9
  • Technology: Unity
  • Language: C#
  • Development Time: About 2 days initially (We are keep working)